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Category: Video games -- Social aspects

MMOs From the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Online Role-Playing Games

MMOs From the Inside Out: The History, Design, Fun, and Art ...

Richard A. Bartle

A Casual Revolution: Reinventing Video Games and Their Players

A Casual Revolution: Reinventing Video Games and Their Players

Jesper Juul

Play Between Worlds: Exploring Online Game Culture

Play Between Worlds: Exploring Online Game Culture

T. L. Taylor

Values at Play in Digital Games

Values at Play in Digital Games

Mary Flanagan & Helen Nissenbaum

Digital Culture, Play, and Identity: A World of Warcraft Reader

Digital Culture, Play, and Identity: A World of Warcraft Reader

Hilde G. Corneliussen & Jill Walker Rettberg

World of Warcraft Reader (1)

The Warcraft Civilization: Social Science in a Virtual World

The Warcraft Civilization: Social Science in a Virtual World

William Sims Bainbridge

Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

Communities of Play: Emergent Cultures in Multiplayer Games ...

Celia Pearce

Codename Revolution: The Nintendo Wii Platform

Codename Revolution: The Nintendo Wii Platform

Steven E. Jones & George K. Thiruvathukal & Nick Montfort & Ian Bogost

Platform Studies (1)

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